Sid Meier's Civilization II
Description
Civilization II is similar to the first Civilization, with some changes to the units and civilizations and additional wonders, units, tile "specials", and technologies included. The graphics (greatly improved with clickable links and movable windows) have been changed from top-down view to isometric representation.
The game features entirely new concepts, such as firepower and hitpoints (meaning phalanxes cannot so easily beat battleships), and changes some units' abilities and strengths. For instance, settlers (and the engineers who supersede them) can be automated to improve surrounding areas, but no longer ignore enemy zones of control. Legions cost more and have greater attack and defense values; some new units are added such as Stealth Bomber and Stealth Fighter.
As in "Civ", there are two paths to victory in this game: to conquer every other civilization, or to build a spaceship and be the first to reach Alpha Centauri.
Game Details
Genre(s): Turn-based strategy
Developer: MicroProse
Publisher: MicroProse
Release date: February 29 1996
Platforms: Widows, Mac OS, Playstation
Gamemode(s): Single player, multiplayer
Screenshots





